GRIM CR 1
Male Dwarf Barbarian 2
CG Medium Humanoid (Dwarf)
Init 4 armor, 6)
Fort 2, Will 3/19-20/x2) and
Growth Stunter 4/20/x3) and
Unarmed Strike 3/20/x2)
Power Attack -1/
2 You can subtract from your attack roll to add to your damage.
Rage (9 rounds/day) (Ex)
+4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Slow and Steady
Your base speed is never modified by encumbrance.
+4 to avoid being bull rushed or tripped while standing.
+2 bonus to Perception vs unusual stonework. Free check within 10 feet.
Uncanny Dodge (Ex)
Retain Dex bonus to AC when flat-footed.
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