Grim

Description:

GRIM    CR 1
Male Dwarf Barbarian 2
CG Medium Humanoid (Dwarf)
Init 2; Senses Darkvision (60 feet); Perception +5


DEFENSE

AC 16, touch 12, flat-footed 14   (4 armor, 2 Dex)
hp 24 (2d12
6)
Fort 6, Ref 2, Will 0
Defensive Abilities Defensive Training, Uncanny Dodge

OFFENSE

Spd 30 ft.
Melee Dagger +5 (1d4
3/19-20/x2) and
   Growth Stunter 6 (1d124/20/x3) and
   Unarmed Strike 5 (1d33/20/x2)

STATISTICS

Str 16, Dex 14, Con 16, Int 8, Wis 11, Cha 6
Base Atk 2; CMB 5; CMD 17
Feats Power Attack -1/2
Traits Courageous
Skills Acrobatics +4, Climb +0, Escape Artist -1, Fly -1, Intimidate +3, Perception +5, Profession: Miner +1, Ride -1, Stealth -1, Survival +4, Swim +0
Languages Common, Dwarven
SQ Fast Movement +10 (Ex), Greed, Hardy, Hatred, Intimidating Glare (Ex), Rage (9 rounds/day) (Ex), Slow and Steady, Stability, Stonecunning +2
Combat Gear Hide, Growth Stunter, Dagger; Other Gear Backpack (6 @ 20 lbs), Bedroll, Candle (2), Chalk, 1 piece, Flask, Flint and steel, Grappling hook, Piton (2), Pouch, belt (3 @ 4.08 lbs), Rations, trail (per day) (5), Rope, hempen (50 ft.)

SPECIAL ABILITIES

Courageous +2 save vs. fear.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 dodge bonus to AC against monsters of the Giant type.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Greed +2 to Appraise checks to determine the price of nonmagical goods that contain precious metals or gemstones.
Hardy +2 racial bonus to Poison, Spells and Spell-Like effects.
Hatred +1 racial bonus to attacks against Orcs and Goblinoids.
Intimidating Glare (Ex) While raging, use Intimidate to shake your opponents.
Power Attack -1/
2 You can subtract from your attack roll to add to your damage.
Rage (9 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Slow and Steady Your base speed is never modified by encumbrance.
Stability +4 to avoid being bull rushed or tripped while standing.
Stonecunning +2 +2 bonus to Perception vs unusual stonework. Free check within 10 feet.
Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.

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Bio:

Grim

Rise of the Runelords PrinceDelight